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Technical Artist Intern

Crystal DynamicsAdded 3h ago

RemoteInternship

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What you'll do

  • Develop tools and scripts to support AAA environment art pipelines.
  • Troubleshoot integration issues and optimize assets within Unreal Engine.
  • Complete a mentored project from initial prototype to final polish.

What they're looking for

  • Students graduating in 2026 with a degree in art or engineering.
  • Proficiency in Unreal Engine, Maya, and Python scripting.
  • Ability to work full-time from February 1st to April 23rd, 2027.
  • Portfolio showcasing environment art, technical tools, or optimization workflows.

Pay and perks

  • Hourly pay ranging from $20 to $23 per hour.
  • Includes medical, dental, and vision insurance benefits.

Summarized by newgrad.ai from Crystal Dynamics's public posting. Check the original for full details before you apply.

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