PhD Intern - Software Engineer - Graphics
FigmaAdded 2h ago
San Francisco, CA +1 moreInternship
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What you'll do
- Own a high-impact project within the Rendering & Animation team.
- Develop and document graphics solutions from prototypes to production.
- Collaborate with cross-functional teams to apply research to product challenges.
What they're looking for
- 4th or 5th year PhD students in Computer Graphics or related fields.
- Proficiency in C++ or Rust and low-level graphics APIs.
- Experience with OpenGL, WebGL, WebGPU, Vulkan, or Metal.
Pay and perks
- Hourly base pay of $74.
- Includes a housing stipend and travel reimbursement.
Summarized by newgrad.ai from Figma's public posting. Check the original for full details before you apply.
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