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PhD Intern - Software Engineer - Graphics

FigmaAdded 2h ago

San Francisco, CA +1 moreInternship

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What you'll do

  • Own a high-impact project within the Rendering & Animation team.
  • Develop and document graphics solutions from prototypes to production.
  • Collaborate with cross-functional teams to apply research to product challenges.

What they're looking for

  • 4th or 5th year PhD students in Computer Graphics or related fields.
  • Proficiency in C++ or Rust and low-level graphics APIs.
  • Experience with OpenGL, WebGL, WebGPU, Vulkan, or Metal.

Pay and perks

  • Hourly base pay of $74.
  • Includes a housing stipend and travel reimbursement.

Summarized by newgrad.ai from Figma's public posting. Check the original for full details before you apply.

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